Category Archives: Juegos de Mesa

AAR: Raid On St. Nazaire – Turn 6

TURN 6: 0158 The searchlight beams now focus on the Old Town, the Normandie Dock, the Old Entrance and the Old Mole. The Harbor Defense focuses on the only remaining boat, ML 268/Tillie. Despite engaging in evasive maneuvers, Tillie is … Continue reading

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AAR: Raid on St. Nazaire – Turn 5

TURN 5: 0152 The 4 active searchlights switch their beams to the Old Town, the East Jetty, the Old Mole and the Old Entrance. Tillie and the landed commandos escape their beams. With only one boat left in range, all … Continue reading

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AAR: Raid On St. Nazaire – Turn 4

TURN 4: 0146 The active searchlights now focus in the Old Mole, Old Entrance and Old Town. The commandos in the Old Town and the boats in the Old Mole manage to escape detection from their light beams. Sperrbrechen 137 … Continue reading

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AAR: Raid on St. Nazaire – Turn 3

TURN 3: 0140 Two searchlights keep looking for boats in the Avant Port and the Old Mole. A third switches from the Normandie Dock to the Old Mole, where the Burt and Tillie motor launches are still loitering, and the … Continue reading

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AAR: Raid On St. Nazaire – Turn 2

* If you read the AAR, let me know if you think the Newman assault team made the right decision, regardless of its result. What would you have done and why? TURN 2: 0134 The remaining 20mm gun in Sperrbrecher … Continue reading

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