It’s A Trap! Star Wars: Armada Wave IV

Wave IV banner

Fantasy Flight Games announced the upcoming release of the fourth wave of expansions for the tactical miniatures game Star Wars: Armada!

Wave IV features two new fleet defining ships: the Interdictor for the Empire and the Liberty for the rebel scum (apologies if my loyalties show through). Among the upgrades included with the ships are gravity well projectors, grav shift reroutes, massive forward-facing Rebel guns, and other powerful, new technologies. These can be used to set traps for your opponents, engage the enemy on new terms and amplify the strategic importance of your objectives.

Interdictor Expansion Pack

Resembling a Star Destroyer, the smaller Interdictor sacrifices the Star Destroyer’s focus on shields and firepower in favor of advanced gravity-well projectors. It is a a solid, medium-base starship based around its Experimental Retrofit upgrade. The Interdictor Suppression Refit costs you five fleet points more than the most expensive basic Victory-class Star Destroyer, the Victory II, and also deprives you of two dice from your forward battery armament, as well as one point of shields each from both your left and right hull zones. However, in return you get the unprecedented ability to impact the battlefield through the use of Experimental Retrofits like the G-8 Experimental Projector and G7-X Grav Well Projector .


Since the Interdictor is expected to make significant use of its upgrades, the Interdictor Expansion Pack comes with fourteen upgrades in addition to its two ship cards and pre-painted miniature starship. You will also find a rulesheet and all necessary tokens and command dials.

Liberty Expansion Pack

The MC80 Liberty type Star Cruiser boasts some of the heaviest firepower in the Rebel arsenal, powerful forward shielding and the ability to dock multiple fighter squadrons. Like the Home One, the Liberty enters Armada as a large-base ship with eight hull. Unlike the Home One, the Liberty is built to charge directly into battle. It features seven dice in its forward battery armament, plus five forward shields. Moreover, its upgrades are more offensive in nature than those on the Home One.


The Liberty presents the opportunity to experiment with all-new Rebel tactics, such as using the Liberty to lead a fleet of Nebulon-B frigates directly at your opponent. Many of the expansion’s fourteen upgrades also support this new Rebel play style. For example, General Madine ensures your fleet retains the maneuverability it needs to keep its guns aimed at the enemy, and a team of Veteran Gunners provides additional insurance that your powerful attacks will strike for maximum value.

Commanding A Fleet Of Capital Ships

Much of the strategic richness in Armada revolves around the way it forces you to keep one eye toward your objective and the other toward your enemy’s ships. While important, firepower is not enough to win the fleet battles in Armada. You must have a coherent strategy that makes the most of every fleet and squadron in your fleet, as well as crew, weapons and upgrades you decide to equip them with.

When Wave IV arrives, your choice of objectives will become an even more defining element of your fleet. With more play styles available than ever before, you will need to aim more precisely toward your goal. The fleet points you leave unspent toward your initiative bid may determine whether you begin combat on the offensive or find your ships ripped out of hyperspace by a gravity well…

Arm your fleet to win the galaxy’s greatest battles. Armada Wave IV is scheduled to arrive at retailers late in the third quarter of 2016!

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2 Responses to It’s A Trap! Star Wars: Armada Wave IV

  1. Stephen Rosario says:

    This is very interesting

    Liked by 1 person

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